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luni, 17 septembrie 2012

jPCT is another free 3D engine for Java and Android

jPCT-AE is a port of jPCT to Android (AE is from Android Edition). Like any port it's not just a new renderer for the normal version of jPCT to be more suitable for the Android platform.

Some features :

  • optimized for the Android platform
  • supports OpenGL ES 1.x and 2.0 on Android 1.5 or higher
  • loads 3DS, OBJ, MD2, ASC and serialized files
  • keyframe animations (taken from a MD2-file or self defined)
  • skeletal animations via raft's Bones API
  • shader support via GLSL for OpenGL ES 2.0
  • vertex, ambient, diffuse and specular lighting
  • build-in primitives like cones, cubes, spheres...
  • render to texture
  • texture compression
  • collision detection (ray-polygon, sphere-polygon and ellipsoid-polygon)
  • generates vertex-, face- and tangent normals automatically
  • pixel perfect, geometry based picking
  • transparency and fog effects
  • billboarding
  • lens flares
  • single pass multi texturing using up to 4 texture stages (if hardware supports it)
  • support for VBOs, FBOs and vertex arrays

Screenshots can be view here.